Set Language
Last updated
Last updated
The Set Language Node sets the language being used on the execution of the Node. It can be selected in its Attributes or added in the Input Socket.
Scope: Project, Scene, Function, Prefab.
Attribute | Type | Description |
---|---|---|
| String | The language to be set during the execution of the Node, if one is not provided in the Input Socket. |
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| String | The language to be set during the execution of the Node. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |