Stop Animation

Overview

The Stop Animation Node.

Stop Animation is an Animation Node used to stop an Animation already playing. It receives as input the Instance ID of the Animation to be stopped.

Scope: Scene, Function, Prefab.

Inputs

Input
Type
Description

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Instance ID

InstanceID

The Instance ID of the Animation to be stopped.

Outputs

Output
Type
Description

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

See Also

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