On On-Screen Keyboard Key Pressed

Overview

The On On-Screen Keyboard Key Pressed Node is an Event Listener Node used for executing a Logic Branch when any key on the On-Screen Keyboard is pressed.

Scope: Scene, Prefab.

Attributes

AttributeTypeDescription

Object

ObjectID

The On-Screen Keyboard in which the pressing of any key triggers the Logic Branch, if none is given in the Object ID Input Socket.

Inputs

InputTypeDescription

Object ID

ObjectID

The On-Screen Keyboard in which the pressing of any key triggers the Logic Branch.

Subscribe (►)

Pulse

An Input Pulse that needs to be triggered to start listening to the Event.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

Symbol Entered

String

The symbol that was clicked on the On-Screen Keyboard.

Object ID

ObjectID

The On-Screen Keyboard received as Input.

Event ID

ObjectID

The ID of the current Event. This can be connected to the Unsubscribe Node to unsubscribe from the Event.

See Also

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