Get Visibility

The Get Visibility Node.
Get Visibility returns a Boolean value indicating whether an Object is visible in a Scene or not.

The Get Visibility Node Attributes.
Attribute | Type | Description |
---|---|---|
Object | ObjectID | The Object, whose visibility is desired, if one is not provided in the Object ID Socket. |
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
Object ID | ObjectID | The ID of the Object whose visibility you wish to return. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
Is Visible | Bool | A boolean value that is true if the target Object is visible in the Scene and false if it is not. |
Last modified 4mo ago