Get Visibility
Overview

Get Visibility returns a Boolean value indicating whether an Object is visible in a Scene or not.
Scope: Scene, Function, Prefab.
Attributes

Attribute
Type
Description
Object
ObjectID
The Object, whose visibility is desired, if one is not provided in the Object ID
Socket.
Inputs
Input
Type
Description
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the Object whose visibility you wish to return.
Outputs
Output
Type
Description
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Is Visible
Bool
A boolean value that is true if the target Object is visible in the Scene and false if it is not.
See Also
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