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Get Children

Overview

The Get Children Node.
The Get Children Node returns an Array of all the children Object IDs of an Object. If an Object has no children, an empty Array is returned.
Scope: Scene, Function, Prefab.

Attributes

The Get Children Node Attributes.
Attribute
Type
Description
Object
ObjectID
Sets the parent Object whose children Object IDs will be returned, if one is not provided in the Input Socket.

Inputs

Input
Type
Description
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
Sets the parent Object whose children Object IDs will be returned.

Outputs

Output
Type
Description
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Children Object IDs
Array
Returns an Array of the children Object IDs.

See Also