Get Children

Overview

The Get Children Node returns an Array of all the children Object IDs of an Object. If an Object has no children, an empty Array is returned.

Scope: Scene, Function, Prefab.

Attributes

AttributeTypeDescription

Object

ObjectID

Sets the parent Object whose children Object IDs will be returned, if one is not provided in the Input Socket.

Inputs

InputTypeDescription

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Object ID

ObjectID

Sets the parent Object whose children Object IDs will be returned.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

Children Object IDs

Array

Returns an Array of the children Object IDs.

See Also

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