# Scene

![](https://1553081948-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FU990HLHWA30dTfELtDUK%2Fuploads%2Fgit-blob-2dd79f4f37bd1fc0e386c35f3f4867032b51617b%2Fscene20232.png?alt=media)

A **Scene** is a collection of **Objects** that represent different unique places within your *User Interface*, such as menus, maps, and media players. Each **Scene** has its own *3D* space. The **Size** of each *3D* space are determined by the **Attributes** of the **Screen** that it is assigned to.

## Camera

`Player Camera`: Determines the **Camera** that will show the **Scene** when the **Scene** starts. See [**Camera**](https://docs.incari.com/incari-studio/objects-and-types/scene-objects/camera) for more info on **Camera Objects**.

## Environment Lighting

This **Attribute** defines the background of the **Simulation** when `Scene Environment` is selected in the [**Screen's** `Background`](https://docs.incari.com/incari-studio/objects-and-types/screen#background).

There are two `Lighting types` the user can choose from: `Color` and `Environment Map`.

When `Color` is selected, further **Attributes** allow the user to choose the `Color` (or provide the hexadecimal code) of the `Environment Lighting` and its `Brightness`.

![](https://1553081948-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FU990HLHWA30dTfELtDUK%2Fuploads%2Fgit-blob-6687dc753b60d6977bf5677289414c6384e236a3%2Fsceneenvlightinggif1.gif?alt=media)

When `Scene Environment` is selected, several **Attributes** appear.

`Environment Map` allows the user to add a file of an *Environment Map*. This can then be manipulated with `Tint`, `Exposure`, `Rotation`, `Tilt`, and `Projection Height` to produce the desired effect.

![](https://1553081948-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FU990HLHWA30dTfELtDUK%2Fuploads%2Fgit-blob-7141e96f3726c7612aa4bd986051fe68c67a6087%2Fsceneenvlightinggif2.gif?alt=media)
