Get Media
Last updated
Last updated
The Get Media Node returns the Media Asset of a Media Object. This would either be a Video or Audio Asset.
Scope: Scene, Function, Prefab.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the Media Object which will have its Media Asset returned.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Media ID
MediaID
The returned ID of the Media Asset that is set to the Media Object.