Get All Cameras

Overview

The Get All Cameras Node outputs an Array containing the Object IDs of all available Cameras in the Scene.

Scope: Scene, Prefab.

Inputs

InputTypeDescription

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

Available Cameras

Array

Array containing the Object IDs of all available Cameras.

See Also

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