Get All Cameras
The Get All Cameras Node.
The Get All Cameras Node outputs an Array containing the Object IDs of all available Cameras in the Scene.
Pulse Input (►)
A standard Input Pulse, to trigger the execution of the Node.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Array containing the Object IDs of all available Cameras.