RotateBy Action

Overview

The RotateBy Action Node.
The RotateBy Action Node rotates an Animation by the relative values specified in the Offset for the Duration (in seconds), in either Attributes or Inputs.

Attributes

Attribute
Type
Description
Offset
Vector3
The amount to rotate the Animation by measured in Euler angles along the X, Y, and Z axes.
Duration (sec)
Float
The total time of the Action.
Interpolation
Drop-down
The Interpolation type. Can be Linear, Sine Ease In, Sine Ease Out, or Sine Ease In Out.

Inputs

Input
Type
Description
Instance ID
InstanceID
The assigned Instance of an Object.
(►) Start
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Object.
Duration
Float
The total time (in seconds).
Offset
Vector3
The amount to rotate the Animation by measured in Euler angles along the X, Y, and Z axes.

Outputs

Output
Type
Description
Instance ID
InstanceID
The assigned Instance of an Object.
OnStart (►)
Pulse
Flows to additional actions following RotateBy Action when the Action starts.
OnEnd (►)
Pulse
Flows to additional actions following RotateBy Action when the Action stops.

See Also

External Links

Last modified 1mo ago