The Get FillColor Node returns the FillColor, visualized as the inside color, of a Vector Object created in the Scene Outliner Module under Vector.
Scope: Scene, Function, Prefab.
Object
ObjectID
The target Object.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
The ID of the target Object.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
FillColor
Color
The FillColor of the target Object.
Set FillColor
Last updated 1 month ago