# Set Overlay Scene

## Overview

![The Set Overlay Scene Node.](https://1553081948-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FU990HLHWA30dTfELtDUK%2Fuploads%2Fgit-blob-67e7cccd48167503ffbb710753e745e36e63a83c%2Fsetoverlayscenenode20241.png?alt=media)

The **Set Overlay Scene Node** sets an **Overlay Object** for a specific **Scene** or **Scene2D**.

[**Scope**](https://docs.incari.com/incari-studio/overview#scopes): **Scene**, **Function**, **Prefab**.

## Inputs

| Input             | Type         | Description                                                           |
| ----------------- | ------------ | --------------------------------------------------------------------- |
| *Pulse Input* (►) | **Pulse**    | A standard **Input Pulse**, to trigger the execution of the **Node**. |
| `Object ID`       | **ObjectID** | The **Overlay Object** to be set.                                     |
| `Scene ID`        | **SceneID**  | The **Scene** where the **Overlay Object** will be set.               |

## Outputs

| Output             | Type      | Description                                                                                                                            |
| ------------------ | --------- | -------------------------------------------------------------------------------------------------------------------------------------- |
| *Pulse Output* (►) | **Pulse** | A standard **Output Pulse**, to move onto the next **Node** along the **Logic Branch**, once this **Node** has finished its execution. |
