Stop Lottie

Overview

The Stop Lottie Node stops playing a Lottie. It receives as input the Object ID of the Lottie Sprite Object to be stopped.

Scope: Scene, Function, Prefab.

Inputs

InputTypeDescription

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Object ID

ObjectID

The Object ID of the Lottie Sprite to be stopped.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

See Also

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