On Scene Loaded
Last updated
Last updated
The On Scene Loaded Node is an Event Listener Node used for executing a Logic Branch when the chosen Scene has loaded.
Scope: Project, Scene, Function.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Scene ID
SceneID
The ID of the chosen Scene that when loaded, triggers the Logic Branch.
Subscribe
(►)
Pulse
An Input Pulse that needs to be triggered to start listening to the Event.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.