The Switch Node.
Switch takes an input value and triggers one of several output Pulses, based on whether or not the input matches a pre-defined value. These pre-defined values, referred to as cases in computer programming, can be defined as a list in the
CasesAttribute. Each value added to the Node also creates a corresponding output Pulse. If the value of the
InputSocket matches a value defined in the
CasesAttribute, its corresponding Pulse is triggered. If no match is found, then the
DefaultPulse is triggered instead.
The Switch Node Attributes.