On Text Change
Last updated
Last updated
The On Text Change Node is an Event Listener Node used for executing a Logic Branch when something is entered into a Text Input Object and returns the inputted text.
Scope: Scene, Prefab.
Input | Type | Description |
---|---|---|
Output | Type | Description |
---|---|---|
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The Object in which a text change triggers the Logic Branch.
Subscribe
(►)
Pulse
An Input Pulse that needs to be triggered to start listening to the Event.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Text
String
The inputted text.
Object ID
ObjectID
The Object received as Input.