> For the complete documentation index, see [llms.txt](https://docs.incari.com/incari-studio/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.incari.com/incari-studio/toolbox/events/input/ontextchange.md).

# On Text Change

## Overview

![The On Text Change Node.](/files/TjXUpMemd7S6muFK8QMO)

The **On Text Change Node** is an **Event Listener** **Node** used for executing a **Logic Branch** when something is entered into a [**Text Input Object**](/incari-studio/objects-and-types/scene2d-objects/gui/textinput.md) and returns the inputted text.

[**Scope**](/incari-studio/toolbox/overview.md#scopes): **Scene**, **Prefab**.

## Inputs

| Input             | Type         | Description                                                                        |
| ----------------- | ------------ | ---------------------------------------------------------------------------------- |
| *Pulse Input* (►) | **Pulse**    | A standard **Input Pulse**, to trigger the execution of the **Node**.              |
| `Object ID`       | **ObjectID** | The **Object** in which a text change triggers the **Logic Branch**.               |
| `Subscribe` (►)   | **Pulse**    | An **Input Pulse** that needs to be triggered to start listening to the **Event**. |

## Outputs

| Output             | Type         | Description                                                                                                                            |
| ------------------ | ------------ | -------------------------------------------------------------------------------------------------------------------------------------- |
| *Pulse Output* (►) | **Pulse**    | A standard **Output Pulse**, to move onto the next **Node** along the **Logic Branch**, once this **Node** has finished its execution. |
| `Text`             | **String**   | The inputted text.                                                                                                                     |
| `Object ID`        | **ObjectID** | The **Object** received as **Input**.                                                                                                  |
