On On-Screen Keyboard Input Changed

Overview

The On On-Screen Keyboard Enter Pressed Node is an Event Listener Node used for executing a Logic Branch when the input of an On-Screen Keyboard is changed.

Scope: Scene, Prefab.

Attributes

AttributeTypeDescription

Object

ObjectID

The On-Screen Keyboard in which an input change triggers the Logic Branch, if none is given in the Object ID Input Socket.

Inputs

InputTypeDescription

Object ID

ObjectID

The On-Screen Keyboard in which an input change triggers the Logic Branch

Subscribe (►)

Pulse

An Input Pulse that needs to be triggered to start listening to the Event.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

Keyboard Input

String

The input of the On-Screen Keyboard.

Object ID

ObjectID

The On-Screen Keyboard received as Input.

Event ID

ObjectID

The ID of the current Event. This can be connected to the Unsubscribe Node to unsubscribe from the Event.

See Also

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