# Asset/Object Attribute

Some **Objects** and **Nodes** need to be linked to another piece of data to function, whether that be an **Asset** or an **Object**.

For example, a **Sprite Object** supplies the **Attributes** to customize how an **Image** is represented in a **Project**, but it is not the **Image** itself. It needs to be linked to the **Image Asset**, so that **Incari** knows what **Image** to apply these **Attributes** *to*.

Depending on how you create **Nodes** or **Objects**, the **Asset**/**Object** slot may already be linked to some data. If there are no assigned data, you will need to drag the element on the slot to create a link. This can also be done by selecting the **Asset**/**Object** first, then clicking the small arrow button at the side of the slot to assign it.

![](/files/1d467C565XKvVnu6esad)


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