Pause Animation
Overview
Pause Animation is an Animation Node used to pause an Animation already playing. It receives as input the Instance ID of the Animation to be paused.
Scope: Scene, Function, Prefab.
Inputs
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| InstanceID | The Instance ID of the Animation to be paused. |
Outputs
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
See Also
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