Set Tint
Last updated
Last updated
Set Tint modifies the Tint
attribute of an Object.
The Set Tint Node only works with objects that have Sprite category as an Attribute such as List, Image, Sequence, Web Sprite, Sprite and Text.
Scope: Scene, Function, Prefab.
Tints and Shades on Wikipedia.
Attribute | Type | Description |
---|---|---|
Input | Type | Description |
---|---|---|
Output | Type | Description |
---|---|---|
Object
ObjectID
The Object, whose color is to be adjusted, if one is not provided in the Object ID
Socket.
Color
Color
The default value of the Color
Socket, if no value is provided.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the Object whose Tint
you would like to set.
Color
Color
The Tint
value used to adjust the color of the Object.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.