TCP Send

Overview

TCP Send takes a Message and passes it through the currently established TCP connection to the endpoint.

Note that if a connection has not been established, a new one will be attempted to be made before sending the Message. However, because of the nature of TCP, the Message will not send if no connection was made prior to execution.

TCP Communication in Incari is available as a plugin and is enabled as default. However, in the case that it is disabled in the Plugins Editor, it will not appear in the Project Settings and TCP Send will not show up in the Toolbox. Please refer to the Plugins Editor to find out more information.

Scope: Project, Scene.

Attributes

AttributeTypeDescription

Is Binary

Bool

Can be toggled on or off depending on if the Message body is binary or not.

Configuration

Drop-Down

The desired TCP server, which refers back to the selections made under TCP in the Project Settings.

Inputs

InputTypeDescription

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Message

String

The Message to be sent to the endpoint.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

See Also

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