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Lottie Sprite
The Lottie Sprite Object is Incari's way of allowing the user to incorporate Lottie animations into a User Interface.
To create a Lottie Sprite Object, simply click the plus icon at the top of the Scene Outliner or right-click in the Scene Outliner, hover over
Create
, and locate Lottie Sprite Object.
Create Lottie Sprite Object with Plus Icon.

Create Lottie Sprite Object with Right-Click and Create.
While the Lottie Sprite Object has several Attributes that alter its visual aspects, the most important is the
File
under Lottie
. Here the user can select a .lottie
file that has been placed in the Asset Folder of the Project.
Lottie Sprite before Adding Asset.
Above, the
File
Attribute has been highlighted for the Lottie Sprite Object. This is where the user can select the appropriate file after activating the pop-up Menu.For now, there are two options when choosing a file for the Lottie Sprite Objects. The user can use a Lottie JSON file and rename it from
FileName.json
to FileName.lottie
. Or the user can use a compressed Lottie file, uncompress it, and then rename it from FileName.json
to FileName.lottie
.Beware of assuming a compressed Lottie file with a
.lottie
extension is compatible with Incari Studio. Please uncompress it first and rename it after.
Lotte Sprite after Adding Asset.
When the .lottie file is selected, it is displayed in the Viewport as a preview of the animation, which can be played, paused, and stopped with the respective buttons under
Simulation Preview
.Last modified 3mo ago