Set Rotation
This Node has different versions for Scenes and Scene2Ds. Find in the tabs below the documentation for both versions.
Overview
Set Rotation sets the value of a given Scene Object's Rotation
Attribute.
Scope: Scene, Function, Prefab.
Attributes
Attribute | Type | Description |
---|---|---|
| Vector3 | The desired |
Inputs
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| ObjectID | The ID of the target Scene Object whose |
| Vector3 | A 3-dimensional vector that contains the |
Outputs
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
See Also
External Links
Rotation on Wikipedia.
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