Set Rotation

Overview

The Set Rotation Node.
Set Rotation sets the value of a given Object's Rotation Attribute.

Attributes

Attribute
Type
Description
Object
ObjectID
The ID of the Object, whose Rotation you wish to set, if one is not provided in the Object ID Socket.
Rotation
Vector3
The desired Rotation value of the Object, if one is not provided in the Rotation Socket.

Inputs

Input
Type
Description
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Object whose Rotation value you wish to set.
Rotation
Vector3
A 3-dimensional vector that contains the Rotation components measured in Euler angles along the X, Y, and Z axes of the target Object.

Outputs

Output
Type
Description
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

See Also

External Links

Last modified 1mo ago