Set Rotation
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This Node has different versions for and . Find in the tabs below the documentation for both versions.
Overview
Set Rotation sets the value of a given Scene Object's Rotation
Attribute.
: Scene, Function, Prefab.
Attributes
Rotation
Vector3
The desired Rotation
values of the Scene Object, if one is not provided in the Rotation
Socket.
Inputs
Pulse Input (â–º)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the target Scene Object whose Rotation
value you wish to set.
Rotation
Vector3
A 3-dimensional vector that contains the Rotation
components measured in Euler angles along the X, Y, and Z axes of the target Scene Object.
Outputs
Pulse Output (â–º)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
: Scene, Function, Prefab.
on Wikipedia.