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Set Active Camera

Overview

The Set Active Camera Node.
The Set Active Camera Node receives the Object ID of a Camera and sets that Camera as the active one in the Scene.
Scope: Scene, Prefab.

Inputs

Input
Type
Description
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Camera ID
Object ID
Object ID of the Camera that will be set as the active one.

Outputs

Output
Type
Description
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

See Also