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Incari Studio
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2022.1
Incari HMI Development Platform
Getting Started
Requirements
What's New
Installation
First Steps
Objects and Types
Project Objects
Scene Objects
Prefabs
Attributes
Data Types
Bool
Byte
Float
Int
String
Vector2
Vector3
Vector4
Terminology
Modules
Asset Manager
Animation Editor
Attribute Editor
Code Editor
Console
Exporter
Image Sequence Editor
Logic Editor
Global Preferences
Material Editor
Model Editor
Plugins
Profiler View
Project Outliner
Project Settings
Scene Outliner
Toolbox
Actions
Array
Binary
Communication
DateTime
Development
Dictionary
Events
Flow Control
Functions
IO
Incari
Math
String
Transition
Utilities
Variables
Web
Demo Projects
Overview
4 Methods of Animation
Using APIs to Pull Dynamic Data
An Analog Clock
Image Sequence Button Animation
Prefabs
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String
A
String
is a
Data Type
that represents a sequence of alphanumerical characters.
They are most commonly used to hold words and text.
Numbers can also be represented as
Strings
, but they are still text, not numbers; for instance,
1
+
1
=
2
1 + 1 = 2
1
+
1
=
2
in
numerical
terms, but
"
1
"
+
"
1
"
=
"
11
"
"1" + "1" = "11"
"1"
+
"1"
=
"11"
in
string
terms, because it is text added together, not actual values.
In
Incari
, there is a special category of
Nodes
(
String
) for creating and handling
Strings
.
External Links
​
String (computer science)
on Wikipedia.
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