On Hover Leave
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On Hover Leave is an Event Listener Node used for executing a Logic Branch when the cursor stops hovering over an Object.
Object ID
ObjectID
The Object in which stop hovering triggers the Logic Branch.
Subscribe
(►)
Pulse
An Input Pulse that needs to be triggered to start listening to the Event.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Position
Vector2
Vector containing the XY-coordinates of the point of exit with respect to the bottom left of the Screen.
Object ID
ObjectID
The Object received as Input.
Event ID
ObjectID
: Scene, Prefab.
The ID of the current Event. This can be connected to the to unsubscribe from the Event.
on Wikipedia.