Set Opacity

The Set Opacity Node.
Set Opacity sets the opacity of an Object in a Scene. Object ID and Opacity are given as inputs to the Node.

The Set Opacity Node Attributes.
Attribute | Type | Description |
---|---|---|
Object | ObjectID | The target Object, whose Opacity you wish to set, if one is not provided in the Object ID Socket. |
Opacity | Float | The opacity value you wish to set for the target Object. |
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
Object ID | ObjectID | The ID of the target Object whose Opacity you wish to set. |
Opacity | Float | The opacity value you wish to set for the target Object. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
Last modified 4mo ago