Set Opacity

Overview

Set Opacity sets the opacity of an Object in a Scene. Object ID and Opacity are given as inputs to the Node.

Scope: Scene, Function, Prefab.

Attributes

AttributeTypeDescription

Object

ObjectID

The target Object, whose Opacity you wish to set, if one is not provided in the Object ID Socket.

Opacity

Float

The opacity value you wish to set for the target Object.

Inputs

InputTypeDescription

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Object ID

ObjectID

The ID of the target Object whose Opacity you wish to set.

Opacity

Float

The opacity value you wish to set for the target Object.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

See Also

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