On Mouse Enter
The On Mouse Enter Node with Object base.
The On Mouse Enter Node with Screen base.
On Mouse Enter is an Event Listener Node used for executing a Logic Branch when the cursor enters an Object.
Event Baseallows the user to choose whether the Node is triggered only for a specific Object or for any Object in the Screen.
The On Mouse Enter Node Attributes.
Whether the Logic will be triggered when the cursor enters a particular Object or the Screen.
Note: Input Sockets only available when
Event Baseis set to
The Object in which entering with the cursor triggers the Logic Branch.
An Input Pulse that needs to be triggered to start listening to the Event.
Pulse Output (►)
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Vector containing the XY-coordinates of the point of entry with respect to the bottom left of the Screen.
The Object ID of the Object entered.
The ID of the current Event. This can be connected to the Unsubscribe Node to unsubscribe from the Event.