Is Bluetooth Device Paired
Last updated
Last updated
The Is Bluetooth Device Paired Node checks the pairing status of a Bluetooth device to the Bluetooth Plugin.
The Node only schedules the 'is paired' checking process and then returns immediately. This means that it is possible to trigger the Node multiple times with different inputs, resulting in consecutive checking attempts. This is the reason for returning the error Bluetooth address, as it properly attributes the error to the relevant device.
Bluetooth Communication in Incari is available as a plugin and is enabled as default. However, in the case that it is disabled in the Plugins Editor, it will not appear in the Project Settings and Is Bluetooth Device Paired will not show up in the Toolbox. Please refer to the Plugins Editor to find out more information.
Scope: Project, Scene.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Bluetooth Address
String
The unique Bluetooth identifier that is associated with a Bluetooth device.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
On Finish
(►)
Pulse
An Event Pulse which is triggered if pairing has finished.
Is Paired
Bool
Returns true if the device is paired and false if not.
Bluetooth Address
String
The Bluetooth address of the device.
On Error
(►)
Pulse
An Event Pulse that fires in the event of an error.
Error Message
String
The error message in the event of an error.
Bluetooth Address
String
The Bluetooth address associated with the error.