# Fonts

![The Project Settings Fonts Attributes.](/files/2SsO3ec2aJoBzz1I0sOG)

The **Fonts Settings** let the user define different types of *fonts* to add personalized style to texts.

In the **Font Manager**, the user can manage their *fonts*: using the `+` button to add a new one and the `x` to delete all existing *fonts*. Furthermore, each *font* can be individually deleted with the `x` button next to it.

`Family Name` is automatically filled in with the **Font's** name when a **Font** file is chosen. The text can also be edited manually.

`Font Asset` is the **Font** file that is uploaded and selected for use. The **Font** file needs to be in the **Project's** **Asset Folder**.

## Variable Fonts

**Incari** is capable of supporting *variable fonts*, which allows the user to access different varieties of a font from one font file. More information can be found [here](https://fonts.google.com/knowledge/introducing_type/introducing_variable_fonts).

Certain **Objects** can handle *variable fonts*. In **Scene2Ds**, these are [**Buttons**](/incari-studio/objects-and-types/scene2d-objects/gui/button.md), [**Dropdowns**](/incari-studio/objects-and-types/scene2d-objects/gui/dropdown.md), [**Lists**](/incari-studio/objects-and-types/scene2d-objects/gui/list.md), [**Texts**](/incari-studio/objects-and-types/scene2d-objects/figma/figmatext.md), [**Text Areas**](/incari-studio/objects-and-types/scene2d-objects/gui/textarea.md), and [**Text Inputs**](/incari-studio/objects-and-types/scene2d-objects/gui/textinput.md). In **Scenes**, these are [**Labels**](/incari-studio/objects-and-types/scene-objects/label.md), [**Lists**](/incari-studio/objects-and-types/scene-objects/list.md), [**On-Screen Keyboards**](/incari-studio/objects-and-types/scene-objects/onscreenkeyboard.md), and [**Texts**](/incari-studio/objects-and-types/scene-objects/text.md).

However, only a handful of the **Objects** are currently configurable, meaning that the user can edit specific aspects of the **Font** within **Incari** by way of the **Object's** `Font` **Attributes**. These configurable **Objects** are **Texts** in **Scene2Ds** and all the aformentioned **Objects** in **Scenes**.

As of 2024.1, default fonts from older **Projects** are added to the `Asset/2023.2` directory.


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.incari.com/incari-studio/modules/project-settings/fonts.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
