Audio Objects provide a means for the user to incorporate aural aspects to a User Interface, whether that be music, a chime alert, or a speech file.
In this version of Incari Studio only
.mp3files are supported.
To create an Audio Object, either click the plus icon in the Scene Outliner or right-click in the Scene Outliner, hover over
Create, and locate Audio.
Create Audio Object with Plus Icon.
Create Audio Object with Right-Click and Create.
When an Audio Object is created, it is initially empty. Also, there is no visual component displayed in the Scene, even when a file is selected.
While the Audio Object has several Attributes, the most important of which is
Audio. Here the user can either drag a file from the Asset Manager or click the empty file icon and select the desired file from the pop-up Menu.
Audio Object before File is Selected.
Create Audio Object after File is Selected.
A preview of the Audio can be played, paused, or stopped within its Scene of Incari Studio by clicking the respective buttons in the Attribute Editor.
An example Logic configuration can be seen below. This would allow one to play the Audio with
Aon their keyboard and stop it with
Example Logic for Using Audio Objects in Incari Player.