# Set Scene Environment Color

## Overview

The **Set Scene Environment Color Node** sets the color of a **Scene's** [`Environment Lighting`](https://github.com/cgi-studio-gmbh/incari-doc/blob/2025.1/toolbox/incari/scene/objects-and-types/project-objects/scene.md\)) **Attribute** in the **Logic**.

[**Scope**](https://github.com/cgi-studio-gmbh/incari-doc/blob/2025.1/toolbox/incari/overview.md#scopes): **Scene**.

## Inputs

| Input             | Type        | Description                                                                                  |
| ----------------- | ----------- | -------------------------------------------------------------------------------------------- |
| *Pulse Input* (►) | **Pulse**   | A standard **Input Pulse**, to trigger the execution of the **Node**.                        |
| `Scene ID`        | **SceneID** | The ID of the **Scene** being referenced.                                                    |
| `Color`           | **Color**   | The color the user wishes to set as the `Environment Lighting`.                              |
| `Exposure`        | **Float**   | The exposure value, or how bright or dark the color appears. This can be from 0 to infinity. |

## Outputs

| Output             | Type      | Description                                                                                                                            |
| ------------------ | --------- | -------------------------------------------------------------------------------------------------------------------------------------- |
| *Pulse Output* (►) | **Pulse** | A standard **Output Pulse**, to move onto the next **Node** along the **Logic Branch**, once this **Node** has finished its execution. |

## See Also

* [**Set Scene Environment Map**](https://docs.incari.com/incari-studio/toolbox/incari/scene/setsceneenvironmentmap)
