On Hover Enter

Overview

On Hover Enter is an Event Listener Node used for executing a Logic Branch when the cursor starts hovering over an Object.

Scope: Scene, Prefab.

Inputs

InputTypeDescription

Object ID

ObjectID

The Object in which start hovering triggers the Logic Branch.

Subscribe (►)

Pulse

An Input Pulse that needs to be triggered to start listening to the Event.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

Position

Vector2

Vector containing the XY-coordinates of the point of entry with respect to the bottom left of the Screen.

Object ID

ObjectID

The Object received as Input.

Event ID

ObjectID

The ID of the current Event. This can be connected to the Unsubscribe Node to unsubscribe from the Event.

See Also

Last updated