Minimum
Last updated
Last updated
Minimum compares a set of numerical inputs and returns the lower bound (minimum value) in the set.
In case of Vectors, it compares the values by component and returns them separately.
Scope: Project, Scene, Function, Prefab.
Upper and lower bounds on Wikipedia.
Attribute | Type | Description |
---|---|---|
Input | Type | Description |
---|---|---|
Output | Type | Description |
---|---|---|
Data Type
Drop-down
The data type of all Input
and Output
Sockets.
Inputs
Defined in the Data Type
Attribute.
The number of Input
Sockets and their default values if they have no data connected to them.
Pulse Input (►)
Pulse
A standard input Pulse, to trigger the execution of the Node.
Input [n]
Defined in the Data Type
Attribute.
The set of values to get the lower bound from.
Pulse Output (►)
Pulse
A standard output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Minimum
Defined in the Data Type
Attribute.
The minimum value in the set of inputs.