Set Language

Overview

The Set Language Node.

The Set Language Node sets the language being used on the execution of the Node. It can be selected in its Attributes or added in the Input Socket.

Scope: Project, Scene, Function, Prefab.

Attributes

The Set Language Node Attribute.
Attribute
Type
Description

Language

String

The language to be set during the execution of the Node, if one is not provided in the Input Socket.

Inputs

Input
Type
Description

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Language

String

The language to be set during the execution of the Node.

Outputs

Output
Type
Description

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

See Also

Last updated

Was this helpful?