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Destroy Object

Overview

The Destroy Object Node.
The Destroy Object Node deletes an Object or Prefab Instance, the latter of which means that the Prefab in the Asset Manager remains. All the children are destroyed as well.
Scope: Scene, Function, Prefab.

Attributes

The Destroy Object Node Attributes.
Attribute
Type
Description
Object
ObjectID
The Object to delete, if one is not provided in the Input Socket.

Inputs

Input
Type
Description
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The Object to delete.

Outputs

Output
Type
Description
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Success
Bool
Returns true or false, depending on whether the Object was successfully deleted or not.

See Also