Set Translation Attribute
Last updated
Last updated
The Set Translation Attribute Node allows the user to set a new item for a specific key and returns this as a formatted String. The default values appear when a Key
is selected in the Attributes and corresponds to the Inputs of the Node.
Scope: Project, Scene, Function, Prefab.
Key
Dropdown
The Key
corresponds to the keys that appear in the Localization file selected in the Project Settings.
Default Values
Element
The element, or elements, to be set as a new Translation Attribute if none are already provided in the Input Socket.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Input is generated from Default Value
Attribute
String
Corresponds to the Input Elements
shown in the Default Value
Attribute. These appear when a Key
is chosen.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Formatted String
String
The returned String fomatted with the Translation Attributes that were set.