Set Translation Attribute
Last updated
Last updated
The Set Translation Attribute Node allows the user to set a new item for a specific key and returns this as a formatted String. The default values appear when a Key
is selected in the Attributes and corresponds to the Inputs of the Node.
Scope: Project, Scene, Function, Prefab.
Attribute | Type | Description |
---|---|---|
| Dropdown | The |
| Element | The element, or elements, to be set as a new Translation Attribute if none are already provided in the Input Socket. |
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
Input is generated from | String | Corresponds to the |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| String | The returned String fomatted with the Translation Attributes that were set. |