Get Material

Overview

The Get Material Node.

Get Material returns the assigned Material of a Mesh Object.

Scope: Scene, Function, Prefab.

Attributes

The Get Material Node Attributes.
Attribute
Type
Description

Object

ObjectID

The Mesh Object, whose allocated Material you wish to return, if one is not provided in the Object ID Socket.

Inputs

Input
Type
Description

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Object ID

ObjectID

The Mesh Object whose allocated Material you wish to return.

Outputs

Output
Type
Description

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

Material ID

CustomID

The assigned Material of the Mesh Object.

See Also

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