Get Material

Overview

Get Material returns the assigned Material of a Mesh Object.

Scope: Scene, Function, Prefab.

Attributes

AttributeTypeDescription

Object

ObjectID

The Mesh Object, whose allocated Material you wish to return, if one is not provided in the Object ID Socket.

Inputs

InputTypeDescription

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Object ID

ObjectID

The Mesh Object whose allocated Material you wish to return.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

Material ID

CustomID

The assigned Material of the Mesh Object.

See Also

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