Get Material
Overview
Get Material returns the assigned Material of a Mesh Object.
Scope: Scene, Function, Prefab.
Attributes
Attribute
Type
Description
Object
ObjectID
The Mesh Object, whose allocated Material you wish to return, if one is not provided in the Object ID
Socket.
Inputs
Input
Type
Description
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The Mesh Object whose allocated Material you wish to return.
Outputs
Output
Type
Description
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Material ID
CustomID
The assigned Material of the Mesh Object.
See Also
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