WebSocket Client Stop
Last updated
Last updated
The WebSocket Client Stop Node halts communication with a WebSocket connection.
WebSocket Communication in Incari is available as a plugin and is enabled as default. However, in the case that it is disabled in the Plugins Editor, it will not appear in the Project Settings and WebSocket Client Stop will not show up in the Toolbox. Please refer to the Plugins Editor to find out more information.
It is important to note that while the WebSocket Client Stop Node stops a WebSocket connection, it may not completely finish disconnecting from said connection when the Node is executed. This could lead to the Logic attached to its Output Pulse to not work even though there is technically nothing wrong. In order to avoid this, it is highly suggested to use the On WebSocket Stop Node instead. This way, it is assured that the Logic will execute once the connection to the WebSocket connection has been terminated.
Again, the user must first use the WebSocket Client Stop Node to close the connection. Separately, the On WebSocket Stop Node can be used to execute the desired Communication Logic.
Scope: Project, Scene.
Configuration
Dropdown
The identifying connection name that will be used, which is one that was set up in the Project Settings.
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.