# Set CSS Class Names

## Overview

![The Set CSS Class Names Node.](/files/DMZoOBXchTfo5OcTnWbV)

**Set CSS Class Names Node** sets all *CSS class names* for the given **Object**, and overwrites any exisiting ones. The *class names* must be in one **String**, separated by single-spaces.

[**Scope**](/incari-studio/toolbox/overview.md#scopes): **Scene**, **Function**, **Prefab**.

## Inputs

| Input             | Type         | Description                                                           |
| ----------------- | ------------ | --------------------------------------------------------------------- |
| *Pulse Input* (►) | **Pulse**    | A standard **Input Pulse**, to trigger the execution of the **Node**. |
| `Object ID`       | **ObjectID** | The **Object** that the *CSS class names* will be set for.            |
| `Class Names`     | **String**   | The desired *class names* to be set.                                  |

## Outputs

| Output             | Type      | Description                                                                                                                            |
| ------------------ | --------- | -------------------------------------------------------------------------------------------------------------------------------------- |
| *Pulse Output* (►) | **Pulse** | A standard **Output Pulse**, to move onto the next **Node** along the **Logic Branch**, once this **Node** has finished its execution. |

## See Also

* [**Get CSS Class Names**](/incari-studio/toolbox/incari/object2d/getcssclassnames.md)

## External Links

* Read for more information on [*CSS Selectors*](https://en.wikipedia.org/wiki/CSS#Selector).


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