Unsubscribe
Overview

The Unsubscribe Node allows the user to disconnect, or unsubscribe, from an Event. It requires the ID of the Event the user wishes to unsubscribe from.
Scope: Scene, Function, Prefab.
Inputs
Input
Type
Description
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Event ID
ObjectID
The ID of the Event the user wishes to unsubscribe from.
Outputs
Output
Type
Description
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Example Usage
The following example shows how to properly configure the Unsubscribe Node with an Event.

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