Get Opacity

The Get Opacity Node.
Get Opacity returns the opacity of an Object in a Scene. The Object ID is given as input to the Node.

The Get Opacity Node Attributes.
Attribute | Type | Description |
---|---|---|
Object | ObjectID | The target Object, whose Opacity you wish to return, if one is not provided in the Object ID Socket. |
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
Object ID | ObjectID | The ID of the target Object whose opacity you wish to return. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
Opacity | Float | The opacity value of the Object. |
Last modified 4mo ago