On Lottie Pause
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On Lottie Pause is an Event Listener Node used for executing a Logic Branch when a Lottie is paused.
Object ID
ObjectID
Lottie Sprite that triggers the Logic Branch when paused.
Subscribe
(►)
Pulse
An Input Pulse that needs to be triggered to start listening to the Event.
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Object ID
ObjectID
The Lottie Sprite received as Input.
: Scene, Prefab.
on LottieFiles.