Save File

Overview

Save File is an io Node, which allows one to store a specified file containing relevant data from the current project, such as the value of a variable. Providing a location gives a future point of access for the user, which can then be loaded using Load File. When saving a Dictionary, JSON Stringify must be used. This allows for persistent data between sessions.

Scope: Project, Scene, Function, Prefab.

Attributes

AttributeTypeDescription

File's Local Path

User Input

The file path local to the user's device.

Overwrite File if Exists

Bool

If the file path already exists, the current data will replace the data in the existing file.

Inputs

InputTypeDescription

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Content

Defined in the Logic Editor.

The Project content that needs to be saved.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

See Also

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