Ultrahaptics Stop

Overview

The Ultrahaptics Stop Node.

The Ultrahaptics Stop Node stops the currently playing haptic if there is one.

Scope: Scene, Function, Prefab.

Inputs

Input
Type
Description

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Outputs

Output
Type
Description

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

See Also

Last updated

Was this helpful?