# WebSocket Client Send

## Overview

![The WebSocket Client Send Node.](https://1553081948-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FU990HLHWA30dTfELtDUK%2Fuploads%2Fgit-blob-af19feca1f5d9a4c05965ccfb591aecdf9bfaf03%2Fwebsocketclientsendnode20241.png?alt=media)

The **WebSocket Client Send Node** sends a message via the open *WebSocket* connection specified in `Configuration`.

**WebSocket Communication** in **Incari** is available as a plugin and is enabled as default. However, in the case that it is disabled in the **Plugins Editor**, it will not appear in the **Project Settings** and **WebSocket Client Send** will not show up in the [**Toolbox**](https://docs.incari.com/incari-studio/toolbox/overview). Please refer to the [**Plugins Editor**](https://docs.incari.com/incari-studio/modules/plugins) to find out more information.

[**Scope**](https://docs.incari.com/incari-studio/overview#scopes): **Project**, **Scene**.

## Attributes

![The WebSocket Client Send Node Attributes.](https://1553081948-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FU990HLHWA30dTfELtDUK%2Fuploads%2Fgit-blob-23fb899393bbbaa839bb93366aafa4b0077c1533%2Fwebsocketclientsendatts.png?alt=media)

| Attribute       | Type         | Description                                                                                                                                                                                               |
| --------------- | ------------ | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `Is Binary`     | **Bool**     | A boolean which allows the user to choose whether the returned message is in **String** or binary format. If it is toggled on (*true*), it will be **Binary**. If off (*false*), it will be a **String**. |
| `Configuration` | **Dropdown** | The identifying connection name that will be used, which is one that was set up in the [**Project Settings**](https://docs.incari.com/incari-studio/modules/project-settings/websocket).                  |

## Inputs

| Input             | Type                   | Description                                                                                                                                                                               |
| ----------------- | ---------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| *Pulse Input* (►) | **Pulse**              | A standard **Input Pulse**, to trigger the execution of the **Node**.                                                                                                                     |
| `Message`         | **String** or **Bool** | The desired message to be sent through the chosen *WebSocket* connection. If `IsBinary`is toggled off, it will remain a **String**. If it is toggled on, it will be in **Binary** format. |

## Outputs

| Output             | Type      | Description                                                                                                                            |
| ------------------ | --------- | -------------------------------------------------------------------------------------------------------------------------------------- |
| *Pulse Output* (►) | **Pulse** | A standard **Output Pulse**, to move onto the next **Node** along the **Logic Branch**, once this **Node** has finished its execution. |

## See Also

* [**WebSocket Client Start**](https://docs.incari.com/incari-studio/toolbox/communication/websocket/websocketstart)
* [**WebSocket Client Stop**](https://docs.incari.com/incari-studio/toolbox/communication/websocket/websocketstop)
