Get Screen Keyboard Layout

Overview

The Get Screen Keyboard Layout Node outputs the layout of an On-Screen Keyboard, which has to be given as an input either in the Input Socket or the Attributes.

Scope: Scene, Function, Prefab.

Attributes

AttributeTypeDescription

Object

ObjectID

On-Screen Keyboard whose layout you wish to obtain, if none is given in the Input Socket.

Inputs

InputTypeDescription

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Object ID

ObjectID

On-Screen Keyboard whose layout you wish to obtain.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

Layout

String

Layout of the On-Screen Keyboard received as input.

See Also

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