Set Background
This Node has different versions based on what Mode is set in the Attributes.
Overview

The Set Background Color Node sets the Color for the inputted Screen's background.
Scope: Project, Function, Prefab.
Attributes

Mode
Dropdown
The type of background that will be set. In this case, Color has been chosen.
Color
Color Selector
The color to be set for the Screen's background, if one is not provided in the Input Socket.
Inputs
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
ScreenID
ScreenID
The ID of the Screen that will have its background color set.
Color
Color
The color to be set for the Screen's background.
Outputs
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Overview

The Set Background Texture_Quad Node sets the Texture for the inputted Screen's background.
Scope: Project, Function, Prefab.
Attributes

Mode
Dropdown
The type of background that will be set. In this case, Texture has been chosen.
Texture
File Selector
The Texture to be set for the Screen's background, if one is not provided in the Input Socket.
Inputs
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
ScreenID
ScreenID
The ID of the Screen that will have its background Texture set.
TextureID
TextureID
The Texture to be set for the Screen's background.
Outputs
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Overview

The Set Background Scene Environment Node sets the Scene Environment for the inputted Screen's background. This is decided in the Scene Environment option in the Screen's Background Attributes.
Scope: Project, Function, Prefab.
Attributes

Mode
Dropdown
The type of background that will be set. In this case, Scene Environment has been chosen.
Inputs
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
ScreenID
ScreenID
The ID of the Screen that will have its Screen's Scene Environment set.
Overview

The Set Background Gradient Node sets the Gradient for the inputted Screen's background.
Scope: Project, Function, Prefab.
Attributes

Mode
Dropdown
The type of background that will be set. In this case, Gradient has been chosen.
Top Color
Color Selector
The top color to be set for the Screen's gradient background, if one is not provided in the Input Socket.
Bottom Color
Color Selector
The bottom color to be set for the Screen's gradient background, if one is not provided in the Input Socket.
Inputs
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
ScreenID
ScreenID
The ID of the Screen that will have its background gradient set.
Top Color
Color Selector
The top color to be set for the Screen's gradient background.
Bottom Color
Color Selector
The bottom color to be set for the Screen's gradient background.
Outputs
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.
Last updated
Was this helpful?