Unload Scene
Last updated
Last updated
The Unload Scene Node unloads the specified Scene and returns a Boolean which confirms or denies this success.
Please note that Scene Separation must be enabled in the Project Settings.
Scope: Project, Scene, Function, Prefab.
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
| SceneID | The ID of the chosen Scene that will be loaded. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
| Boolean | Returns true if the Scene was successfully unloaded, or false if not. |