Set Material

The Set Material Node.

The Set Material Node Attributes.
Attribute | Type | Description |
---|---|---|
Object | ObjectID | The Mesh Object, to which the Material is to be applied to, if one is not provided in the Object ID Socket. |
Default Material | MaterialID | The default value of the Material ID Socket, if no value is provided. |
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
Object ID | ObjectID | The ID of the Mesh Object you would like to assign the Material to. |
Material ID | CustomID | The Material to be applied to the Mesh Object. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
Last modified 4mo ago