Set Visibility

The Set Visibility Node.
Set Visibility makes an Object either visible or not visible in a Scene.

The Set Visibility Node Attributes.
Attribute | Type | Description |
---|---|---|
Object | ObjectID | The Object, whose visibility you wish to set, if one is not provided in the Object ID Socket. |
Is Visible | Bool | A Boolean indicating whether a desired Object is set to visible or not. The default value is true. |
Input | Type | Description |
---|---|---|
Pulse Input (►) | Pulse | A standard Input Pulse, to trigger the execution of the Node. |
Object ID | ObjectID | The ID of the Object you would like to make visible or not. |
Is Visible | Bool | A Boolean that sets the Object Visibility to either true or false. |
Output | Type | Description |
---|---|---|
Pulse Output (►) | Pulse | A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution. |
Last modified 4mo ago