Set Visibility

Overview

Set Visibility makes an Object either visible or not visible in a Scene.

Scope: Scene, Function, Prefab.

Attributes

AttributeTypeDescription

Object

ObjectID

The Object, whose visibility you wish to set, if one is not provided in the Object ID Socket.

Is Visible

Bool

A Boolean indicating whether a desired Object is set to visible or not. The default value is true.

Inputs

InputTypeDescription

Pulse Input (►)

Pulse

A standard Input Pulse, to trigger the execution of the Node.

Object ID

ObjectID

The ID of the Object you would like to make visible or not.

Is Visible

Bool

A Boolean that sets the Object Visibility to either true or false.

Outputs

OutputTypeDescription

Pulse Output (►)

Pulse

A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

See Also

Last updated