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Set Visibility

Overview

The Set Visibility Node.
Set Visibility makes an Object either visible or not visible in a Scene.
Scope: Scene, Function, Prefab.

Attributes

The Set Visibility Node Attributes.
Attribute
Type
Description
Object
ObjectID
The Object, whose visibility you wish to set, if one is not provided in the Object ID Socket.
Is Visible
Bool
A Boolean indicating whether a desired Object is set to visible or not. The default value is true.

Inputs

Input
Type
Description
Pulse Input (►)
Pulse
A standard Input Pulse, to trigger the execution of the Node.
Object ID
ObjectID
The ID of the Object you would like to make visible or not.
Is Visible
Bool
A Boolean that sets the Object Visibility to either true or false.

Outputs

Output
Type
Description
Pulse Output (►)
Pulse
A standard Output Pulse, to move onto the next Node along the Logic Branch, once this Node has finished its execution.

See Also

Last modified 4mo ago